Saturday, September 25, 2010

PS texture Text Series: Python pattern word


Recently saw a rather interesting report: frightening things in a variety of comparisons (including concrete and abstract), snakes would become the majority of Americans fear most things! Comparatively speaking, Chinese people's fear of snakes is far from American high-level (the brave Chinese people!). However, that ... ... (with adjectives are scary ~) organisms, in my opinion it can not serve as a basis to measure courage. So, this time, I had to violate conventional, from memory rather than specific observations, as the basis for the drawing. All of you here, courageous and strongest, in the circumstances to ensure the safety of careful observation, again put your valuable comments!

That being the case, why write this article it plausible? All right! Yes, Photoshop is very powerful, as long as willing to work hard, can also make use of Photoshop software, which like 3D rendering, comparable to that of real physical objects. But you know, with a software weaknesses and the other to compare the strengths of the software is meaningless. Modeling is not as good Lightwave, Rhino tough, the painted area is not as well received Photoshop Painter, Expression. But when it comes to image processing, post processing, even the most discerning person has to admit, Photoshop in this area a well-deserved sit tight in the first chair, so far, no one can hold a candle. Image processing, this is the greatest strength of Photoshop. Back to the article, maybe you will pick out many of these images in the wrong place, but it is not intended to demonstrate in front of you a life-like snake, but gives you a decorative effect of a strong word . If you understand and accept this, please continue to read down.

1. Open your Photoshop, create a new document, RGB mode, white background, image size requires larger. This example of the size of 1000 脳 400 pixels.

Select the text tool, check your font list, find a relatively thick fonts, reset the palette, with black text written on in the background. Remember the settings for the text anti-aliasing. Adjust the location of the text, the grid of characters. This layer named text. In this case the font is Minion, font for the Bold, the size of 500 points the way for the smooth anti-aliasing. As the text larger, it is also more noticeable jagged edges. In order to smooth the edge of the text, the text in the grid, after loading the text layer of the constituency, emergence, with a radius of 1 pixel, anti-selection, delete twice, then deselect. In this way, the text of the edge will become more tidy. (Figure 01)



Figure 01

2. New layer, named the top, loading constituency text layer, set foreground color to RGB (52,230,56), fill with the foreground color constituency, to maintain the status quo choice.

Select from the texture filter group particle filter, set the intensity to 22, contrast 41, particle type is softening; and then select the artistic effect of dry brush filter group filter, set the brush size to 2, the details of the brush 8, texture 3, to simplify the image; (Figure 02a)



Figure 02a

Now we want to distort the image constituency, in order to achieve a random effect, you need to choose a random filter, here we have chosen the wave filter, if you generate coefficients of these great studies, it can be to their own needs set the wavelength, amplitude and other factors, if that trouble, then the easiest way is to click the button randomized, so that uncertainty arises transform filter, you can test several times over, until the results were satisfactory. (Figure 02b)



Figure 02b

This is the critical step in the process, to the effect of the wave filter to the final image result. Therefore, it is recommended you do so before the distortion, it is best to retain a historical snapshot, it is easy to restore.

3. Hidden text layer, the background color set to RGB (18,232,209), select the artistic effect of the watercolor filter, details will set brushes 8 and the darkened intensity of 1, 1 texture to simplify image rendering watercolor effects, color is more saturated. (Figure 03)



Figure 03

Watercolor filter effect with the background color, and if you feel quite different images and examples, we try to change the background color.

4. If you want the image more realistic, then the effect of light must not be ignored. Usually, a simple light filter can achieve good results. However, in the light filter, there is a miraculous option should know that the texture channel. Usually, we will use light before, create a texture channel, and then loaded in the light of this channel filter, use it to influence the light, it will bring a realistic three-dimensional effect. So now we are making such a channel.

Go through to the panel, create a new channel, named for the light, filled with white constituency. Loading text from the second step, after the constituency level, all of our operations are conducted in the constituency, has not been deselected, and now the same, to retain selected. Choose Gaussian blur filter, the fuzzy set radius of 15 pixels; then continue to use the Gaussian blur filter fuzzy channel images, respectively, 12,9,6,3,1 pixel radius, so that white pixels on the constituency will gradually decline. Deselect, and then a 2 pixel radius Gaussian blur filter is slightly vague about the border. (Figure 04)



Figure 04

In many cases, for the light texture of the channel filters are using this ambiguous approach to the order, will not only create three-dimensional effect, but also effectively ensure a smooth transition pixels.

5. Back to the RGB channel in the top layer, open the rendering of light filters in the filter group, in the dialog box, type set point of light will light, light color is white, light intensity set to 17, focus 100 , property of the gloss was 24, materials 69, exposure to -11, the environment is 10, in the texture channel drop-down menu, select light, select the white part of the bulge, height 96, the light source in the image center, light expanded enough to illuminate all of the text, as shown in Figure 05a.



Figure 05a

Again using light filters to change the light properties, the luster and materials are set to 100, exposure to -21, the environment, 67, and have the same texture channel setting, the light is reduced, as shown in Figure 05b. Thus, the role of light was added to the image to. (Figure 05c)



Figure 05b



Figure 05c

6. I know you have been very satisfied with this green, well, now we come to remove it. Open the Hue / Saturation adjustment dialog box will be set to -104 hue, saturation to -52, brightness +8, another look, is not it a little python pattern of mean? (Figure 06)



Figure 06




[Next]



7. Next, we add a layer style for the top layer, first select the slope and relief, as the inner slope style, methods for the smooth depth of 500%, direction, the size and softening are 0, the shadow angle of 135 degrees the abolition of global light, height of 45 degrees, high light and darkened the color, the same mixed mode, opacity was 50% and 100%; choose contour lines, contour lines to keep the default state; then choose Stroke Styles , the size of 3 pixels, the location of internal, opacity 100%, strokes color RGB (198,156,95). (Figure 07)



Figure 07

8. Select text layer, on which the new layer, name the bottom. Loading text layer constituency, reset palette, the foreground color set to RGB (198,156,95), that is just the Stroke color. Loading text of the constituency, constituency filled with the foreground color. Using particle filters, the intensity set to 23, contrast to 0, set the level of particle types, deselect. This form of the simple wood, if you like the feeling of this quaint, you can add layer effects, early termination of the production of images: Select the slope and relief, set the style for the inner slope, methods for the smooth depth of 100% , the size of 3 pixels, softening to 0, the shadow angle of 120 degrees, a height of 30, high light and dark tone remains the same; then select the strokes, and the top layer using the same style strokes.

If, you are not too satisfied with this result, please continue:

In the bottom layer, used up color image command to remove the color, then use the Levels command to adjust the input color scale set 102,1.00,215, this image becomes almost entirely black. If you want more convenient, then, omit these steps do not directly fill the black is not. Then, as just described, the bottom layer with Layer Styles. (Figure 08)



Figure 08

9. Here we have the foreground of the image remain unchanged, the background color set to black, select the group from the texture filter stained glass, will be set to 3, the cell size, border thickness of 2, light intensity of 1. Then, wait! This is the whole process time-consuming step in most need. Stained glass filter is outlined with the foreground color adjacent cell, the smaller the set of cells, then the more time spent. Background set to black, is to ensure that edge does not appear mottled, edges remaining gap will be filled with black. After lengthy calculations, we finally got the desired effect. (Figure 09)



Figure 09

10. Since it is a text effects, then a little more or less have to decorate the words mean. New layer in the bottom layer, named as gloss, in this layer, we produce brilliant results. Bottom layer of the opaque channel loading, open the Fill dialog box, with 50% neutral gray fill constituency, deselect. Then add layer styles to it, select the slope and relief, set the style for the smooth slope within a depth of 500%, the size of 30 pixels, the shadow angle of 135 degrees to remove the global light, height of 45 degrees, high light remains unchanged, darkened as the color filter pattern, color and opacity are the same, choose contour, keep the default state. In this way, a layer of three-dimensional effect on the emergence of high light. (Figure 10)



Figure 10

11. Select top layer, add a projection for its holding projection of the default settings unchanged. Projection would top layer of some marginal parts of the text beyond the normal range. We need to clear excess shaded. New layer of the top layer, select top layer, layer it and new links, mosaic links layers, top layer becomes common layer. Loading constituency bottom layer, anti-selection, delete, and then deselect. In this way, the extra pixel projection was deleted. (Figure 11)



Figure 11

12. Hide the gloss layer, bottom layer, so you will see the top layer of minor side. Tools to wipe them with a rubber miscellaneous side. (Figure 12) put together all the layers except background, for that projector style flattening add: In addition to distance and size to 7 pixels, the other remains unchanged. This text is complete. (Figure 12,13)



Figure 12



Figure 13

If you want to add more of the "bionic" effect, you can top layer of the slope and relief style to add texture. Texture patterns on the use of stained glass produced on it. Create a new document 100 脳 100 pixels, black filled, and then to RGB (198,156,95) for the foreground, with the same settings as above and stained glass. Select the image with the cutting tool evenly among the cells, removal of the edge. The image is defined as the pattern (Figure 14). The slope and relief texture options included in the definition of the pattern, scale 100%, 150% depth, so that snake skin feeling relatively clear. Following the same process and just. The following case diagram, due to reduced affect screen, so I will enlarge some texture, so that the ratio of the size of under 50% can clearly see the texture pattern. (Figure 15)



Figure 14 Figure 15






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